Release date: November 9, 2021
RenderMan for Houdini 24.2 brings some new functionality to artists, as well as several bug fixes.
These release notes are meant to be used together with the release notes from RenderMan for Houdini 24.0 and 24.1. Also please see the release notes for RenderMan itself for the set of enhancements and bug fixes that you can find within the renderer in this release.
Preset Browser: New dependencies (textures/images/osl) storage system:
asset: All dependencies are stored inside the asset's directory. This is the default and matches the previous behaviour.
library: The library will contain a "global_storage" directory. Each asset can specify a subdirectory to store all dependencies.
external: dependencies will be stored using a path provided by the user. The path may contain environment variables.
A bug that caused error messages to print out when using Deadline to batch render RenderMan for Houdini jobs has been addressed
A bug that caused custom shaders loaded using RMAN_SHADERPATH in the Python 3 version of Houdini has been addressed