Inverts one or more components of the incoming color. The input color can be in the in the RGB, HSL, or HSV color models. Note: The output is a RGB color clamped to the [0 0 0]
to [1 1 1]
range.
The color that you would like to invert.
The inputColor uses this color model.
When enabled (set to 1) the first color channel is inverted. For example, if the color model is set to RGB, then the R channel will be inverted.
When enabled (set to 1) the second color channel is inverted. For example, if the color model is set to RGB, then the G channel will be inverted.
When enabled (set to 1) the third color channel is inverted. For example, if the color model is set to RGB, then the B channel will be inverted.
The clamped color result.
The R channel from the resultRGB output.
The G channel from the resultRGB output.
The B channel from the resultRGB output.