RenderMan for Maya provides its own shelf with shortcuts for many of the most basic and useful features of the plugin.
Button | Menu | Description |
---|---|---|
![]() | Start a preview render. | |
![]() | ![]() | Start interactive preview rendering. |
![]() | ![]() | Create a new light. |
![]() | ![]() | |
![]() | Make the selected geometry into a mesh light. | |
![]() | ![]() | Create a light filter and attach it to selected lights |
![]() | ![]() | Create a surface and attach to selected geometry |
![]() | ![]() | Create a PxrVolume or an OpenVDB Visualizer. |
![]() | Create a holdout from the selected geometry | |
![]() | ![]() | Create an archive from the objects below the selected transform. If nothing is selected, create a stand-alone archive node to reference an existing archive. Update the contents of the archive if the original geo is still present in scene. |
![]() | Open the Image Tool, 'It' | |
![]() | Open the Light Lister | |
![]() | Open the Dynamic Rule Editor | |
![]() | Open the Texture Manager | |
![]() | Open the Preset Browser | |
![]() | Open the Projection Editor | |
![]() | View statistics for the last render | |
![]() | Load the RenderMan for Maya plug-in | |
![]() | Open the RenderMan documentation in a web browser |