Contents
Geometry in Maya makes use of the many options available in RenderMan. To explore these in a generic discussion, take a look at their home. Below is a discussion of each of these as they are used inside of Maya. This is not an exhaustive list and will grow!
Geometry in Maya
- Archives in Maya
- Curves in Maya
- Instances in Maya
- Particles in Maya
- Subdivision Surfaces in Maya
- OpenVDB Volumes in Maya
- Aggregate Volumes in Maya
- Geometric Settings
- Alembic Workflows