Contents
Below are the Camera Projection settings defaults, note that projections now control many of the previous built in features such as depth of field.
Common
Name | Type | Default | Description |
---|---|---|---|
apertureAngle | float | 0 | |
apertureDensity | float | 0 | |
apertureNSides | int | 0 | |
apertureRoundness | float | 1 | |
dofaspect | float | 1 | Depth of field aspect. |
extremeoffset | int | 0 | |
farClip | float | inf | |
nearClip | float | 0.1 | |
shutterCloseTime | float | 1 | |
shutteropening | float[8] | 0 0 0 0 1 1 1 1 | |
shutterOpenTime | float | 0 | |
stereoplanedepths | float[n] | empty | Control "ray bending" to enable multi-stereo camera workflows. Each depth element defines a depth plane where camera rays bend by a horizontal (camera x) offset. Every depth element must have a corresponding offset element. Values should be positive and in increasing order. |
stereoplaneoffsets | float[n] | empty | Control "ray bending" to enable multi-stereo camera workflows. Each offset element defines a horizontal offset (camera x) of a virtual camera origin that bends rays at the corresponding depth plane. Every offset element must have a corresponding depth element. |