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RenderMan for Maya provides a RenderMan menu in Maya's main menu bar, for easy access to features of the plug-in.
Starts a render of the current frame to "it" or Maya's Render view. Select the option box to access preferences for rendering method, threads, etc.
Starts an interactive preview rendering session. Select the option box to access preferences for rendering method, threads, etc.
Render Selected Objects Only
Toggles a checkbox for whether only selected objects will be rendered when a Render or IPR Render is started.
Starts a batch render. Select the option box to access preferences for spooling to Tractor or LocalQueue.
Starts a bake render, which is a kind of batch render that bakes textures. Select the option box to access preferences for spooling to Tractor or LocalQueue.
Opens Maya's Render Settings window with RenderMan as the current renderer.
Advanced RenderMan Controls...
Opens the Advanced RenderMan Controls window. For most users Maya's Render Settings window is recommended. The advanced controls provide access to pass and global settings, secondary outputs, and shared geometric attributes.
Create a RenderMan material
Create a RenderMan light
Create, update or select RenderMan Archive nodes
Opens the statistics file from the last render in a web browser
Open Last RIB
Opens the last RIB file in a text editor
Open Last RLF
Opens the last RLF file in a text editor
Inspect RIB for selection
Opens a RIB file in a text editor containing the geometry calls for the current selection in Maya
The RenderMan for Maya plug-in will load even without a license, but most menus will be greyed out. Retry License attempts to re-acquire a license and will enable menus if successful.
Opens the License Application window, where you can get a license from Pixar
"It" Image Tool...
Opens "It" Image Tool
Opens Local Queue
Opens the RenderMan Light Lister
Opens the Dynamic Rule Editor
Opens the Texture Manager
Opens the Preset Browser
Opens the Projection Editor
Opens a dialog showing version and build number information