Contents
Hypershade Nodes
Surface
Only RenderMan shading nodes are supported.
Volumetric
Only RenderMan volume nodes are supported.
Displacement
Only RenderMan displacement nodes are supported.
2D Textures
Bulge | |
Checker | |
Cloth | |
File | |
Fluid Texture 2D | |
Fractal | |
Grid | |
Mandelbrot | |
Mountain | |
Movie | |
Noise | |
Ocean | |
PSD File | |
Ramp | |
Substance | |
Substance Output | |
Water |
3D Textures
Brownian | |
Cloud | |
Crater | |
Fluid Texture 3D | |
Granite | |
Leather | |
Mandelbrot 3D | |
Marble | |
Rock | |
Snow | |
Solid Fractal | |
Stucco | |
Volume Noise | |
Wood |
Env Textures
See RenderMan's PxrDome and PxrEnvDayLight
Other Textures
Layered Texture |
Lights
Only RenderMan lights are supported
Utilities
Image Planes
Image Plane |
Glow
Optical FX |
Rendering
Render Layer | |
Render Pass | |
Render Target | |
Render Setup |
RenderMan has its own system for passes kown as AOVs and LPE.
Geometry
mesh | |
nurbsSurface | |
polySmoothProxy | |
fur | |
hair | |
xgen | |
particle
| |
instancer | |
3D Maya Fluids | |
2D Maya Fluids | |
Bifrost |