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Warning

Note that there are API changes in RenderMan 22.3 that require you recompile your plugins. You can view and download the Doxygen files here.

What's New

  • Use Emissive Volumes as a Light Source — A new option on PxrVolume allows the renderer to sample emissive volumes as light sources. This improves performance for scenes where the volume contributes to lighting, like fire and explosions illuminating their surroundings. The below image shows off versus on with the same settings.

Image Added

  • The Light Learning scheme for — for improved performance is now default. This should improve convergence for scenes with complex setups involving many lights seeing the most improvement
  • We now support Checkpointing with Deep Data   is supported as well as additional performance options for output. See the documentation for more details

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