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- An issue that caused batch rendering of render layers to fail has been fixed
- Fix issue with pre/post render MEL callbacks spooling renders that use Yeti
- Importing light rigs from the preset browser will now pay attention to the rfmDefaultLightShading preference
- Fixed a bug where disconnecting a displacement shader wasn't updating during IPR
- Fixed a bug where after disonnecting a pattern during IPR, the parameter''s slider would not be responsive while mouse down
- The preset browser documentation menu now points to the correct documentation
- Fixed a bug caused by an unexpected connection from a display's displayType plug
- Fixed a bug where batch preview renders could fail to render on Windows
- Fixed a bug where batch preview renders using the RIB spool style, would not respect the Output AOVs preference
- Fixed a bug for IPR renders to 'it' with the Output AOVs preference enabled. The first AOV name would not appear in the list of AOVs in 'it'
Miscellaneous Changes
- RFM now supports relative paths to specify the install location in Maya modules
- Pixel Filter Mode has been exposed in the globals
- darkfalloff has been brought back and is now available for all samplers
- RfM now has an f5 token to represent frame numbers padded to 5 places. Ex: 00001
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