Camera Projections are the lens through which RenderMan views the digital scene. You can create custom projection plugins using C++. RenderMan comes with three multiple plugins : PxrCamera, PxrLightProbe, PxrRollingShutter, and with PxrCamera being the common projection. The Omnidirectional Stereo projection which renders images in a format suitable for VR viewing.
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In your RIS Network, create a PxrCamera VOP.
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Only one custom projection plugin can be added to the camera. |
To use the custom camera projection, add a ri_lensshader. Label it select "Lens Shader" .
in the camera View tab. Drag the camera projection VOP to the Lens Shader parameter.