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Camera Projections are the lens through which RenderMan views the digital scene.  You can create custom projection plugins using C++.  RenderMan comes with three multiple plugins :  PxrCamera, PxrLightProbe, PxrRollingShutter, and with PxrCamera being the common projection. The Omnidirectional Stereo projection which renders images in a format suitable for VR viewing.

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In your RIS Network, create a PxrCamera VOP.

 

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Note

Only one custom projection plugin can be added to the camera.

To use the custom camera projection, add a ri_lensshader.  Label it select "Lens Shader" .

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in the camera View tab. Drag the camera projection VOP to the Lens Shader parameter.

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