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- To achieve a traditional sharper toon render, try using lights such as the PxrDistanceLight and PxrSphereLight
- To reduce noise in the Toon banding, use a PxrDistantLight, turn off bounces (either PxrDirectLighting integrator or 0 for Max Indirect Bounces in PxrPathTracer integrator)
Video Tutorials
Demo video with Toon Shader overview in Midnight Rebel scene
Demo video with Toon Shader overview in Shipshape Maya scene