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This release of RenderMan for Houdini (RfH) 23, includes a number of new features and bug fixes that address feedback.

Info
  • RenderMan for Houdini now supports multiple production builds of Houdini 18. Please see the required version of Houdini for 17.5 and 18.0 as we have added new versionsupdated the builds we support. 
  • Due to the changes in order to support multiple binary incompatible releases of 18.0; 23.4 will require different installation steps as linked here.
  • Rendering with RenderMan will not operate on Houdini Apprentice editions. See Side FX's website for options that allow Third Party Rendering
  • Houdini Indie is only compatible with 17.5 and higher, and you must be using at least version 17.5.210 or higher

Table of Contents

New Features in 23.4

Fixes

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Table of Contents

New Features

  • Added support for shutteroffset with packed alembic
  • Support added for point instancing from geo node (with ptinstance parameter)
  • Checkpointing can now take a sequence of intervals that it steps through with each checkpoint, this allows output at different specified timings. Please see the documentation link

Fixes

  • Fixed a bug where the manifold coordsys was not interactive
  • Fixed bug where transform motion blur was not propagated properly within subnets
  • Corrected a memory corruption bug that caused crashes with select alembic files
  • Fixed where the incorrect materials were applied to packed alembic geo

Miscellaneous Changes

  • Added a namespace argument to args2hda script
  • Added an originalCase flag to args2hdsa script to prevent shader names from converting to lower case


Info

Reminder: Renamed Houdini velocity privmars called "v" to "vel"; as "v" is a reserved attribute for RenderMan geometry. Shaders in RenderMan for Houdini should refer to "vel" instead of "v".

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