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  • Draw Textured Lights: draw textured versions for RenderMan lights. This is automatically turned off when in IPR.
  • Draw Light Wireframes: draw the wireframe for RenderMan lights. Note, we still draw the wireframe when the light is selected, even if this is off.
  • CropWindow Color: color of the cropwindow border in the viewport when in IPR.
  • Draw Bucket Marker: unchechk this if you do not want the bucket markers in the viewport
  • Bucket Marker Color: color of the bucket markers in the viewport when in IPR.
  • Draw Progress Bar: uncheck this if you do not want the progress bar in the viewport
  • Progress Bar Color: color of the progress bar in the viewport when in IPR.
  • Draw Panel Icon: draw an icon on RenderMan Panels
  • UI Framework: which UI framework to use. Selecting Qt will use the Qt version of the Texture Manager, Preset Browser, and Live Statistics. Select Native if you want to have a more native Blender experience.
  • Show WIP UI: not all of our windows have been converted to Qt. Turn this on to see work in progress versions of these Windows ex: Trace Sets Editor

Logging

  • Logging Level: Log level verbosity. Advanced: Setting the RFB_LOG_LEVEL environment variable will override this preference. Requires a restart.
  • LoggingFIle: A file to write logging to. This will always write at DEBUG level. Setting the RFB_LOG_FILE environment variable will override this preference. Requires a restart.

Batch Rendering

These are all preferences that control the behavior of spooling rendering jobs to Tractor. For more information see the Tractor Docs.