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RenderMan for Maya provides its own shelf with shortcuts for many of the most basic and useful features of the plugin.

 

ButtonMenuDescription
 Image AddedStart a preview render.

Start interactive preview rendering. Choose the camera to render from.

Also render only selected objects (this selection also applies to

preview rendering)

Image Added Open the Image Tool, 'It'
Image Added Open the Localqueue render manager

Create a new light.

Auto-place lights allows lights to be created at the selected object

in the viewport instead of the origin.

Create a new dome, portal or day light.

 Make the selected geometry into a mesh light.
Create a light filter and attach it to selected lights
Create a surface and attach to selected geometry
Create a PxrVolume or an OpenVDB Visualizer.
 Image AddedCreate a holdout from the selected geometry
Image RemovedImage AddedImage RemovedImage AddedCreate an archive from the objects below the selected transform.

If nothing is selected, create a stand-alone archive node to reference an existing archive.

Update the contents of the archive if the original geo is still present in scene.

Image Removed Open the Image Tool, 'It'
Image Removed Open the Light Lister
a RenderMan Archive
Image AddedImage Removed Open the Dynamic Rule EditorShader Binding editor
 Open the Texture Manager
 Open the Preset BrowserImage Removed Open the Projection Editor
 View statistics for the last render
 Load the RenderMan for Maya plug-in
 Open the RenderMan documentation in a web browser

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