...
- Fixed a bug where light linking wasn't working when a mesh had multiple shaders assigned to different groups of faces
The texture manager's pick images feature was failing in Maya 2020
- Fixed a bug that may delete the contents of a non-renderman shelf at startup
- Adding custom displays/channels through the UI now works as well as various related issues
- Fixed an issue where launching renders on Linux could fail
- Fixed argument parsing bug preventing the use of "-camera" inside a file name and causing a crash
- DisplayChannels created from presets were be renamed
- `file p-q -list` was not returning a truncated list of dependencies
- Fixed an issue where Xgen would not motion blur correctly for single frame renders or when the shutter angle was not 360
Miscellaneous Changes
- The preference for checkpointing interval now supports a sequence of intervals
...