Page tree

Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

  • Dive inside and create your material network. 

Assign Material


  • In the Material Library parameters, auto-fill materials. 
Note

Auto-fill Materials button on the Material Library LOP populates the interface with all VOPs with the Material Flag set to True. There is a bug in 23.0 that defaults the Material Flag to True on all RenderMan VOPs, so auto-filling will create too many materials. Either select all non-bxdf nodes and switch the Material Flag off before auto-filling, or remove extra materials after auto-filling. The extra materials will not affect rendering, but will clutter the scene.

Assign Material

Multi-Renderer Workflow

warning: pxrmaterialbuilder not working