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RenderMan for Maya provides its own shelf with shortcuts for many of the most basic and useful features of the plugin.

Rendering

ButtonMenuDescription

Start a preview render.

Start interactive preview rendering. Choose the camera to render from.

Also render only selected objects (this selection also applies to

preview rendering)


Open the Image Tool, 'It'


Open the Localqueue render manager

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ButtonMenuDescription

Create a new light.

Auto-place lights allows lights to be created at the selected object

in the viewport instead of the origin.

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Create a new dome, portal or day light.


Make the selected geometry into a mesh light.

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Create a light filter and attach it to selected lights

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Shading

ButtonMenuDescription

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Create a surface and attach it to the selected geometry

Create a PxrVolume or an OpenVDB Visualizer.

Create a holdout from the selected geometry

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Stylized Looks



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Archive / Texture / Statistics

ButtonMenuDescription

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Create a RenderMan Archive


Open the Dynamic Shader Binding editor


Open the Texture Manager


Open the Preset Browser


Live Statistics


View statistics for the last render

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