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Button | Menu | Description |
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Create a new light. Auto-place lights allows lights to be created at the selected object in the viewport instead of the origin. | ||
Make the selected geometry into a mesh light. | ||
Create a light filter and attach it to selected lights |
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Shading
Button | Menu | Description |
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Create a surface and attach it to the selected geometry | ||
Create a PxrVolume or an OpenVDB Visualizer. | ||
Create a holdout from the selected geometry | ||
Stylized Looks |
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Archive / Texture / Statistics
Button | Menu | Description |
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Create a RenderMan Archive | ||
Open the Dynamic Shader Binding editor | ||
Open the Texture Manager | ||
Open the Preset Browser | ||
Live Statistics | ||
View statistics for the last render |
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