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Create a new light.

Auto-place lights allows lights to be created at the selected object

in the viewport instead of the origin.

Create a new dome, portal or day light.

Make the selected geometry into a mesh light.

Create a light filter and attach it to selected lights



Create a surface and attach it to the selected geometry

Create a PxrVolume or an OpenVDB Visualizer.

Create a holdout from the selected geometry

Stylized Looks