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RenderMan for Houdini provides its own shelf with shortcuts for many of the most basic and useful features.
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Rendering / Setup
Button | Description |
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Start |
an IPR render session | |
Stop |
an IPR render session | |
Open the Image Tool |
, 'It' | |
Create RenderMan ROP along with a PxrPathTracer Integrator and a path to /cam1 (camera not automatically created) |
Create RenderMan Stylized Looks ROP adding in Stylized Looks AOVs & Display Filters - if an OBJ with a PxrSurface is selected it will also assign a PxrStylizedControl. | |
Add Parameters to selected OBJ, useful for quickly adding valid RenderMan parameters |
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Shading
Button | Description |
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Make selected objects a holdout object |
Create a PxrSurface VOP and assign it to the OBJ | |
Create a LamaSurface and assign it to the OBJ |
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Lighting
Button | Description |
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Create a PxrRectLight OBJ |
Create a PxrDiskLight OBJ |
Create a PxrSphereLight OBJ |
Create a PxrCylinderLight OBJ |
Create a PxrMeshLight OBJ for the selected OBJ |
Create Volume Light setup for the selected Volume OBJ |
Create a PxrDomeLight OBJ |
Create a PxrPortalLight OBJ |
Create a PxrEnvDayLight OBJ |
Create a PxrDistantLight OBJ |
Create a PxrAOVLight OBJ |