...
Outside the macro, there is also the StylizedControl node, which is connected to PxrSurface like this:
If the Stylized Looks macro isn't already in your scene, simply add it from scratch by hitting Tab in the Nodegraph, and it will appear in the menu like this:
Then, we add a shading node from the same menu:
Then select PxrStylizedControl:
and connect resultAOV to utilityPattern on PxrSurface.