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  • add support for pre and post render hooks via RFHhooks

  • bringing back PxrDebugShadingContext hda
  •  Improved motion blur support for hdPrman in Solaris
    • Motion blur for meshes, curves, and point particles is now supported through a shared codepath

    • On Render Geometry Settings node there's now a Motion Blur tab under the RenderMan Master Attributes.

    • Velocity blur and enabling/disabling motion blur for objects is now supported through the Render Geometry Settings node

    • Enabling/disabling motion blur works for transforms and geometry
  • remove xform_motionsamples and geo_motionsamples from the RenderMan tab (geo and cam) because these are not RenderMan-only parameters and are affecting mantra renders. Now you must manually add if you want to set these parameters on the object.

  • emitting all renderman geometry primvars to alembics because RfH doesn't know what type is inside the packed alembic so we need to cover all bases.

  • read shop_materialpath in alembic attributes. add bundle to rop to force material export.

  • Added back support for the Pause/Resume callbacks in hdprman
  • improved viewport lighting
  • read abcvelocityscale attribute to scale alembic velocity
  • Added baking options to the RenderMan LOP under the Rendering/Render tab
  • promoted parameters can have different names now
  • add acceleration blur support
  • RfSolaris: The camera should now tumble around the mouse cursor when rendering with RenderMan in the viewport
  • For hdPrman now just print xcpt messages rather than routing into TF_STATUS, etc.  because depending on the host app those may just get lost.

Known Limitations

RenderMan for Houdini