Release date: April 1922, 2022
Welcome to RenderMan for Houdini 24.4!
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Info |
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Common Components
Specific Fixes for RenderMan for Houdini
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Fixes & Features
RenderMan in Houdini
A a crash that would sometimes occur when compiling an OSL shader using PxrOSL has been addressed.
Fixed
a
bug
where
adding
spare
params
would
appear
to
fail
when
other
custom
parameters
had
already
been
added.
add support for batch rendering thru LocalQueue and Tractor via hbatch when using Solaris, in the Tractor Spool panel.
Fixed
binary
RIB
exports
of
VDB
volumes.
String
parameters
on
VOPs
can
now
be
promoted
if
parameter
is
connectable.Fixed an issue where changing the render purpose in the Solaris viewport (eg. Final vs Preview) would cause all the representations of geometry to be present in the render at the same time.
Changed RenderMan prototype attributes on the "Render Geometry Settings" node to have the additional "ri:attributes" namespace. This allows them to be used by other consumers of USD more easily.
Added support for PRMAN_OSL_BEFORE_RIXPLUGINS environment variable when running the RenderMan hydra delegate.
Fixed a bug where husk renders would only render the first render product even if multiple were refereced by render settings.
RfH will now automatically add the string "variance" to the beauty pass when denoise is turned on. This is required if AOV's are also requested to be denoised.
Fixed a bug where husk from houdini 19.0 wouldn't load the RenderMan plug-in on linux unless LD_LIBRARY_PATH was set to $HFS/dsolibconnectable.
RfH will now automatically add the string "variance" to the beauty pass when denoise is turned on. This is required if AOV's are also requested to be denoised.
RenderMan in Solaris
- Fixed a bug where husk from houdini 19.0 wouldn't load the RenderMan plug-in on linux unless LD_LIBRARY_PATH was set to $HFS/dsolib.
- Fixed a bug where husk renders would only render the first render product even if multiple were refereced by render settings.
- Fixed an issue where changing the render purpose in the Solaris viewport (eg. Final vs Preview) would cause all the representations of geometry to be present in the render at the same time.
- Changed RenderMan prototype attributes on the "Render Geometry Settings" node to have the additional "ri:attributes" namespace. This allows them to be used by other consumers of USD more easily.
- Added support for batch rendering thru LocalQueue and Tractor via hbatch when using Solaris, in the Tractor Spool panel.