Contents
The first phase of XPU delivers a complete feature set for look development. However, some features are not supported yet but will be as XPU matures to replace RIS. Here is a high-level summary of those features supported currently in XPU
Shading
BxDFs, Displacement & Patterns | RIS | XPU | Notes |
---|---|---|---|
PxrSurface | (some subsurface modes are not available) | ||
PxrLayerSurface | |||
PxrDisneyBsdf | |||
PxrMarschnerHair | |||
PxrConstant | |||
Lama | |||
Volumes | |||
OSL Patterns | (PxrDirt and PxrCurvature are not supported) | ||
C++ Patterns | |||
Baking | |||
Point Clouds |
Geometry
RIS | XPU | Notes | |
---|---|---|---|
Subdivision Surfaces | (Catmull-Clark only) | ||
Polygonal Surfaces | |||
NURBS | |||
Curves | |||
Points | (Some features are not available) | ||
Quadrics and Blobbies | |||
Nested Instancing |
Lighting
RIS | XPU | Notes | |
---|---|---|---|
Analytic Lights | ( PxrEnvDaylight, PxrCylinderLight not available; some light parameters are not available ) | ||
Mesh Lights | |||
Light Filters | |||
Light Linking | |||
Scalability to many lights | (Some features are not available) |
Integration & Ray Tracing
RIS | XPU | Notes | |
---|---|---|---|
PxrPathTracer | (some features are not available ) | ||
PxrUnified | |||
PxrVisualizer | (some features are not available ) | ||
Trace Sets |
Post Processing
RIS | XPU | Notes | |
---|---|---|---|
Sample and Display Filters |
Pipeline
RIS | XPU | Notes | |
---|---|---|---|
AOVs and LPEs | |||
EXR, TIFF | |||
Deep Output | |||
Holdouts |