Contents
The Live Stats Window, available in all DCC plugins, presents a live update of metrics from the running render. It includes a variety of overview information including memory, timing, ray count, and progress.
Before Connection
During the Render
Once a render is connected the live stats will start coming in and the UI will update about once per second. The following data is tracked:
Max Samples — Max Samples value from Render Settings.
Time to First Ray — Renderer's estimate of the elapsed time before the first ray is traced.
Time to First Pixel — Renderer's estimate of the elapsed time before the first pixel is written.
Time to First Iteration — Renderer's estimate of the time elapsed before the first complete iteration.
Memory — Current process memory (resident).
Timer Breakdown (RIS only) — Approximate breakdown of the total time spent in five major render subsystems.
Ray Count Breakdown (RIS only) — Ray count total broken down by ray typ.
Iterations — Progress bar showing the render's current iteration.
Progress — Overall progress percentage.