Contents
Welcome to RenderMan for Maya 22!
This latest release of RenderMan for Maya 22 (RfM), includes a number of features to address feedback as well as some fixes to RenderMan for Maya workflow and performance.
Please see the release notes below for all the new capabilities and known issues! You may also wish to visit the migration page for selected highlights.
What's New
Miscellaneous and Important Changes
Deforming objects with motion blur now deform when the frame is changed during IPR. However, only motion blurred meshes and transforms retain their blur after frame changes during IPR
- Light filters now work with mesh lights
- Xgen delta files should now work
Fixes
The holdout button on the shelf now works as expected
- The texture manager now correctly handles Mudbox texture atlases on Maya's file node
Developer Documentation
You can find a useful Doxygenated developer documentation in the Developers' Guide under RfM2
Known Limitations
RenderMan for Maya
- Only motion blurred meshes and transforms retain their blur after frame changes during IPR
- Deselecting "Receive Shadows" does not work.
- Creating a mesh light from existing geometry during IPR will duplicate the geometry in-render. Restart the render to remove the duplicate.
- We do not support Camera Facing Curves in Xgen
- Xgen will not reflect changes in the Collection
Xgen : Xgen will crash during live rendering unless you set Window > Preferences > Xgen > Multithreading to "off" (unchecked).