Page tree

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

Version 1 Next »

Contents

Welcome to RenderMan for Maya 22!

This latest release of RenderMan for Maya 22 (RfM), includes a number of features to address feedback as well as some fixes to RenderMan for Maya workflow and performance.

Please see the release notes below for all the new capabilities and known issues! You may also wish to visit the migration page for selected highlights.


 

What's New

 

Miscellaneous and Important Changes

  • Deforming objects with motion blur now deform when the frame is changed during IPR. However, only motion blurred meshes and transforms retain their blur after frame changes during IPR

  • Light filters now work with mesh lights
  • Xgen delta files should now work

Fixes

  • The holdout button on the shelf now works as expected

  • The texture manager now correctly handles Mudbox texture atlases on Maya's file node

 

Developer Documentation

You can find a useful Doxygenated developer documentation in the Developers' Guide under RfM2

Known Limitations

RenderMan for Maya

  • Only motion blurred meshes and transforms retain their blur after frame changes during IPR
  • Deselecting "Receive Shadows" does not work.
  • Creating a mesh light from existing geometry during IPR will duplicate the geometry in-render. Restart the render to remove the duplicate.
  • We do not support Camera Facing Curves in Xgen
  • Xgen will not reflect changes in the Collection

     

    Xgen : Xgen will crash during live rendering unless you set Window > Preferences > Xgen > Multithreading to "off" (unchecked).