Contents
RenderMan 23.1 introduces the possibility to modify the contents of an existing Alembic archive as its contents is delivered to the renderer.
Supported edits
- Convert a polygonal mesh to a subdivision surface.
- Convert a subdivision surface to a polygonal mesh.
- Set the mesh normals to fully smooth or fully hard.
- Set or override the following subdivision surface properties:
- basis: catmull-clark, loop or bilinear.
- interpolate boundary.
- Hide (do not emit) any primitive.
The Shape editor
The shape editor uses the same logic as the RLF Editor: create rules to modify any nodes matched by an expression.
Shape Edits
To create an edit, right-click in the
Convert a mesh to a subdivision surface
mesh | catmull-clark | loop | bilinear | |
---|---|---|---|---|
Interpolate Boundary off | ||||
Interpolate Boundary ON |