Contents
Welcome to RenderMan for Houdini 23.2!
This release of RenderMan for Houdini 23 (RfH), includes a number of new features and bug fixes that address feedback.
- This release updates the required version of Houdini for 17.5 and 18.0
- Rendering with RenderMan will not operate on Houdini Apprentice editions, see Side FX's website for options that allow Third Party Rendering
- Houdini Indie is only compatible with 17.5, you must be using at least version 17.5.210 or higher
Fixes
A bug that caused the denoise channels to always be emitted when using the OpenEXR display driver has been fixed
- Fixed bug where velocity was not read correctly from points
- Fixed bug for soloing float outputs and allow soloing normal outputs
Miscellaneous Changes
Added global trace depth parameters to the ROP node
Dynamic array nodes can create int arrays in H18.0. In H17.X, the shader network will show a type mismatch error but the render will still work
We now read RenderMan attributes from the SOP level (note these will override OBJ level parameters)
Known Issues
- Display edits cannot changed from the image tool to mplay
- Cross-frame denoising pdg support
- Phantom objects are removed from all rays, not just camera rays
- Applying undo of deleted nodes or collapsing to subnet may not work as expected
- Rewiring subnet indirect inputs
Known Limitations
- Rendering with Mantra lights or VOPs not possible
- Bypassing shader nodes
- Auto camera creation for IPR
- RenderMan clipping planes