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  • Set SOP Path parameter on the SOP Import LOP.

    RenderMan only supports importing vdb volume SOPs.


  • Create volume material network inside the Material Library LOP using PxrVolume. 

    Currently only float grids can be rendered, so volume motion blur is not yet supported since RenderMan requires velocity to be a single vector grid rather than 3 float grids.


  • Assign Material as usual.