Page tree

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 9 Next »

Contents


  • Set SOP Path parameter on the SOP Import LOP.

    RenderMan only supports imported vdb volume SOPs.


  • Create volume material network inside the Material Library LOP using PxrVolume. The network below is an example network for rendering a fireball using the density, temperature, and heat grids

    Currently only float grids can be rendered. Volume motion blur is not yet supported since RenderMan requires velocity to be a single vector grid rather than 3 float grids.


  • Assign Material as usual.