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The lighting parameters that are part of the USDLux schema are available on the light node and dome light node.  Other RenderMan parameters that aren't part of the schema are available in the RenderMan tab of the light and dome light nodes.

Light linking can be done via the light linker node.

See the Solaris documentation for more information.


Quirks:

RenderMan doesn't have a point light type, so the point light type on the node is translated as a sphere light.

A number of lighting features aren't supported yet within Solaris:

  • The Geometry light type in the light node
  • custom lights that aren't part of the USDLux schema (PxrEnvDayLight) 
  • portal lights
  • light filters