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Hex Tiling is a better way to visualize repeating or tileable textures by randomizing pattern placement in a less predictable manner.

InputParameters

Grid Frequency

Global Frequency of cell grid.

Texture Frequency

The secondary scale of texture in the cell.

Blend Width

Exponentiated blending as described by Burley.   The exponent varies from 8 (blendWidth = 0.0) to 1 (blendWidth = 1.0).

Offsets

Translate Jitter

Amount of random offset.

Rotate Jitter

Amount of random rotation.

Scale Jitter

Amount of random scale

Advanced

Custom Rotation

Connectable Rotation

Custom Orientation

Connectable orientation.