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For your convenience and study, here is a visual breakdown of the RenderMan Pyro Fireball shading network. 

Even though this network is demonstrated in Houdini, the network and nodes are precisely the same across all DCCs and therefore, the RenderMan Pyro presets will behave the same no matter where you choose to render your pyro and volumes!










Density Float




Diffuse Color




Scatter




Emission Color