RenderMan for Maya provides its own shelf with shortcuts for many of the most basic and useful features of the plugin.
|Start a preview render.|
|Start interactive preview rendering.|
|Create a new light.|
|Make the selected geometry into a mesh light.|
|Create a light filter and attach it to selected lights|
|Create a surface and attach to selected geometry|
|Create a PxrVolume or an OpenVDB Visualizer.|
|Create a holdout from the selected geometry|
Create an archive from the objects below the selected transform.
If nothing is selected, create a stand-alone archive node to reference an existing archive.
Update the contents of the archive if the original geo is still present in scene.
|Open the Image Tool, 'It'|
|Open the Light Lister|
|Open the Dynamic Rule Editor|
|Open the Texture Manager|
|Open the Preset Browser|
|Open the Projection Editor|
|View statistics for the last render|
|Load the RenderMan for Maya plug-in|
|Open the RenderMan documentation in a web browser|