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RenderMan for Maya provides its own shelf with shortcuts for many of the most basic and useful features of the plugin.



Start a preview render.

Start interactive preview rendering. Choose the camera to render from.

Also render only selected objects (this selection also applies to

preview rendering)

Open the Image Tool, 'It'

Open the Localqueue render manager



Create a new light.

Auto-place lights allows lights to be created at the selected object

in the viewport instead of the origin.

Create a new dome, portal or day light.

Make the selected geometry into a mesh light.

Create a light filter and attach it to selected lights



Create a surface and attach it to the selected geometry

Create a PxrVolume or an OpenVDB Visualizer.

Create a holdout from the selected geometry

Stylized Looks

Archive / Texture / Statistics


Create a RenderMan Archive

Open the Dynamic Shader Binding editor

Open the Texture Manager

Open the Preset Browser

Live Statistics

View statistics for the last render

Plugin / Help


Load the RenderMan for Maya plug-in

Open the RenderMan documentation in a web browser