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  1. Again, in the OUT context, create a usdrender node, and change the render delegate to RenderMan RIS (XPU rendering is not currently supported with denoising in Solaris)
  2. Set frame range and 
  3. Set the LOP path to where your render settings are filed (in this default case that is /stage/usdrender_rop1)
  4. Set Render Settings to the location in your scene graph tree (in this default case this is /Render/rendersettings)
  5. Connect a denoise node under the usdrender1 node and set your desired parameters, clicking the denoise button to begin rendering the frames to disc.


    Info
    Note : At this time we do not support the denoising workflow for Solaris in TOPs / PDG yet