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Welcome to RenderMan for Maya 22!

This new release of RenderMan for Maya 22 (RfM), includes a number of new features to address feedback as well as general improvements to RenderMan for Maya workflow and performance. We've added all new lights and materials as well as a useful asset browser system that can be leveraged in your studio pipeline.

We've also included simplified UI elements and removed obsolete options to give you a new streamlined experience along with new features. Happy rendering!

 

Please see the release notes below for all the new capabilities and known issues!

 

 

What's New

Interface Simplification

 

 

Miscellaneous Changes

  • Imported older PxrDomeLights will now be reversed. To correct this, remove the negative scale from the X axis.
  • TCL has been removed
  • INI files are now in JSON configuration
  • The projection editor is removed, native Maya projections are supported.

Known Limitations

RenderMan for Maya

  • Deselecting "Receive Shadows" does not work.
  • Creating a mesh light from existing geometry during IPR will duplicate the geometry in-render. Restart the render to remove the duplicate.

 

Alpha Limitations for RfM - These are expected to be resolved before release

  • RfM may crash on a second IPR session using Xgen Archives
  • OpenVDB

  • Dicing cameras

  • Materials and visibility overrides on instances

  • Texture Manager, remaining bugs to resolve

  • Maya Dynamics, various bugs remain.

  • Render selected objects only not yet supported

  • XGen geometry archive support.

  • Projections do not render correctly.

  • View statistics, remaining issues to resolve

  • Display and Sample Filters not present

  • Rendering straight to the Viewport, some remaining bugs

  • Material assignment to archives (RIB Archives, Alembic archives)

  • Alembic procedurals do not render.

  • Stereo cameras do not render

  • Denoise workflow is not available in the Alpha

  • Checkpoint + Recovery not available in Alpha

  • PaintFX  ??

  • Holdouts not available in Alpha

  • Baking not available in Alpha

  • Clipping planes not available in Alpha

  • Attributes not supported for Alpha
    • dice:micropolygonlength

    • trace:bias

    • trace:displacements

    • trace:autobias

    • trace:intersectpriority

    • shade:indexofrefraction

    • dice:watertight